Thursday, November 9, 2017

The Village of Prolge


(Above) The Boneswall rises up from the mirror-like surface of Goodswell lake in the view from the walls of Prolge. The range's cliff walls and steep mountains make passage difficult, if not impossible. The highest peaks have persistent snow drifts and some of the valleys are covered in deep snow until mid-summer.


Far to the north of the civilized lands lies the frontier of the kingdom. This sparsely populated region is home to all manner of wild creatures, some never seen before by the scholars of the kingdom. Most knowledge of the region has been lost to history. What is known is can be gleaned from what has been explored and the returned treasures.

In the last three decades, settlers have begun slowly moving into the area, mostly kingdom humans and elves with a smattering of the other races of men. Small villages, some barely more than outposts, are scattered throughout the wooded, rolling hills, a day or two ride from each other. A large, mirror-like body of water called Goodswell is nestled in a valley, the Boneswall Mountains form a perilous and unexplored wall to the west. To the east are unexplored, thick forests and squatting atop a small hill on the south shore, lies the outpost known as Prolge.

The small grouping of buildings is Under threat from vicious beasts and shadowy horrors that regularly emerge from the mountains and forest. The villagers have put their faith in their leader, Mayor Boonswain Everyll, who claims to use knowledge of druidic magics to keep the village safe from the monstrous dangers. The last six months have been relatively quiet with only occasional attacks on the village wall. Valuable goods have begun to flow from the immediate area surrounding the walls. A small militia has formed, called the Greenguard strives to protect the interests of the village from harm. The villagers want to protect their homes from prying eyes, but this grows ever more difficult as the village’s prosperity increases.

Sharp stakes line the thick timber walls that encircle the village of Prolge. Compared to the ancient trees of the forest to the east and the looming mountains to the west, the village seems small and precariously at risk of destruction. The houses are tightly clustered together as if in fear of what lies beyond the walls. The sturdy village gates are never left unguarded or open, with at least two members of the Greenguard are always on watch. At least half the guard towers are manned at all times, armed with spears, torches, and large horns to sound an emergency.

While Prolge is more of a fortification than a settlement, things are slowly beginning to change. Freshly cut tree stumps and plowed fields surrounding the village indicated prosperity may have finally struck the village despite the ever-present dangers. The trading post is stocked with goods derived from the forest’s bounty and from merchants that occasionally appear at the gate.

POPULATION 91 (41 humans, 22 elves, 18 half-elves, 6 dwarves, & 4 halflings) LANGUAGES Common, Elven RESOURCES & INDUSTRY Herbal potions, farming, and logging WEATHER cool rainy (75%) during the day, cold and windy at night MAYOR Boonswain Everyll

Tuesday, November 7, 2017

Prolge and environs


Prolge is a small village that sits on the shore of a large freshwater lake, far north in the frontier. Goodswell lake is large, fifteen to almost twenty miles across in some locations. Depth is unknown. The cold to frigid water is mostly unexplored after a tale of a fisherman who was attacked by some tentacled creature from the deep black water. Today no one ventures out onto the black, glassy surface and the boats lie rotting on the sandy beach north of Prolge.

To the west, and curving along to the northeast, lies the imposing and vast Boneswall, a young and sharply shaped mountain range. While little is known about this area it has been explored recently enough to know the region is filled with ruins and caverns. However, the area is extremely dangerous and few have ventured into this mountainous region.

To the east is an untamed forest wilderness. Rumors abound of an ancient city, lost to time and the forest, now overgrown with trees and weeds. Some claim to have seen it, some claim to have entered the ruins, and yet, no evidence has yet surfaced from these rumored locations. Large, dark shadows roam the forest at night and strange howls emanate from the green depths.

The party, consisting of Brother Menno Walther, Hagar Tryvald, and Raider, entered the small village of Prolge after serving as guards on a small caravan. Menno once lived here but it has been years, having left to learn more about his deity and the world. Now, all three have come here in search of their fortunes.

Next time, we explore the village of Prolge...

Sunday, July 30, 2017

If you were to follow that river....


Latest map I put up on Patreon today. A big thanks to those folks supporting me over there.

If you are interested, this map connects to the previous map I posted on Patreon as well, so it looks like this:

Wednesday, June 28, 2017

Going back to...

...old school. For my last map for the month I had to go back to the old style and back to the dungeon. Just something about going back to the old ways that feels right.  +Gothridge Manor  and +Luka Rejec  made suggestions for rooms so I tossed those onto the map. Hope you guys approve.

Last weekend I started running a Golden Age pulp scifi game using White Star/Dare the Stars! and it really, really made me want to run a dungeon crawl using WhiteBox. Part of this is how much I like the system but also just how easy it is to plan and run games using it. Today over lunch I wrote out and planned the next adventure for the WS/DtS! game. I wrote it out completely over my 30 minute lunch, including writing up the stats for two creatures, for a three hour session. Comparing this to my 5e Curse of Strahd game, well, there simply is no comparison.

Anyway, back to the map. If you like my maps, consider tossing a buck my way over on Patreon. I would appreciate it and your support will ensure I keep making maps for another 30 years. ;-)


Monday, May 29, 2017

Space Hulk

I have recently began creating a series of maps that connect together to form a much larger space station. Right now I am focusing on a few pieces that run along a massive and lengthy corridor.

Each section of this is a single map, 3300 x 4200 pixels at 300dpi and fits on an 11x14 piece of paper if you were inclined to print them out and connect them. Right now there are only three maps but so far I have had a good response to these and will likely do more in the near future. Below I have taken these three maps, flipped them, then connected them to show what they might look like in use. If this sounds like something you would like to see more of, come join us over on Patreon.