One of the things I felt could use a house rule in Notequest is the Looting. Not that as written it is badwrong, but that I feel unsuccessful (unfulfilled?) when I kill monsters and find no coin or treasure. Go ahead and call me a millennial but I feel like I need more reward than just not dying. ;-)
So, I came up with a quick Alternate Loot Table:
When you slay creatures that lack the Loot characteristic, roll a d6 and consult the table below:
1-2 Coins equal to the roll
3-5 A healing salve, heals 1 Hit Point when applied (takes an Action to apply)
6 A single Torch
I feel like this table will add some excitement to the slaying of all the creatures but will not cause the game to become out of balance and the characters suddenly become too powerful.