Friday, November 7, 2025

Solo d6 Fantasy: Session 0

I took some time over a break at work to use the Solo d6 Fantasy system for a spin and created two characters for an actual play. I used the rules exactly as stated and based the character cards on the ones in the photo in the rules.

System is pretty robust and allows you to create unique feeling characters (especially with the trait table to help flesh out the character's personality) with just a few rolls and notes. One thing to note is that this is a player-facing rolling game, so all rolls are made by the players. This may sound logical given that this is primarily meant for solo play, but this is also FOR the characters, meaning all rolls are made on behalf of the characters. You roll to attack and you roll to defend from the monsters’ attacks. Which I thought might be a problem for me as I have never really enjoyed that sort of thing but I have to tell you, I love it! The fact also that a character can choose to dodge an attack OR block it (block using STR and dodge using FIN) allows a greater feeling of control and creative license to be tactical in the attributes you use. 

I will probably at some point create an additional equipment table as the included one is short, no doubt so it could be included in the small footprint of the game. The Expanded version includes excellent random tables for terrain, encounter activities, treasure, NPCs, a selection of common monsters….enough to let any solo play really bite into and create a solid gaming session.

I generated a basic quest presmise and starter village from the tables and after randomly roll some tables realized I could utilize one of the maps I have created. So Vinarys & Mortbello are set to head out for the first adventure!

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