The priest kneeled before the woodland altar, uttering a few soft words. The halfling eyed his companion, wondering what god he was praying to. Suddenly a large brown creature leapt from the thick forest, jaws flaring at the priest!
So my real life has reared it's ugly head again and I am stuck with no gaming or....well...no gaming. I decided to once again delve into solo gaming. I grabbed my trusty copy of White Box, printed out some character sheets, grabbed some dice, my copies of Table Fables, a notepad, some hex and graph paper...
I quickly rolled up to gents, and human cleric and a halfling fighter, ready to explore. Thanks to Bill who gave me their names: Tristan & Kip:
Wondering what we might have found, I grabbed the Table Fable II book and looked up Wilderness landmarks. I rolled and they discovered an Altar to the Wind God. I thought a moment and decided to change this to an Altar to HIS God. Tristan was overjoyed to have found this holy shrine to his god and exclaimed he must pray and make an offering. Dropping 5 gold pieces into the stone coffer chained to the altar (displaying the many attempts people have made to steal it), he dropped to his knees and began praying in earnest. Kip looked about and almost missed some movement in the bushes moments before a large rat leapt at Tristan's throat. (Surprised? 5, nope.) Kip manages to get off a shout before the rat reaches Tristan and the rat's attack misses.
Round 1: The wererat wins initiative and both rats attack Kip but the wererat focuses on the pesky cleric, but his swings go wide. The rats lunge at Kip, scoring a solid hit for 2 damage! Tristan returns with a wild attack that goes no where. Kip fairs better, killing one rat with a single blow!
Round 2: The rats win initiative again! The wererat manages to nick Tristan for 1 damage. One rat hits Kip and drops him by 1 damage. Tristan manages a great hit and whacks the wererat for 2 damage, lucky to have silvered his weapon, otherwise there would be no damage. Kip swings wide.
Tristan is at 5 of 6hp while Kip has just 5 of 7.
Round 3: Both sides roll 2s, so they will go simultaneously. I roll the baddies first, The wereat misses Tristan but the rat hits Kip again, dropping him another 2 points, down to just 3! Tristan smashes his morning star into the wererat's head and does 5 damage, killing it instantly1 Kip raises his short sword over his head and smashed down on the remaining rat, scoring a natural 20! It's brains make a splattering squishy sound.
It was a tough fight, but our boys survived and they take a moment to rest and bind their wounds. After they have caught their breath, they check and as luck would have it, the wererat had a satchel of coins!
Tristan regains full health and Kip ends with 6 of 7 hit points.