Dirk Stanley released the rules-lite game Mere Anarchy(https://mereanarchyrpg.blogspot.com/) a few weeks ago and I have been itching to give it a go. Tonight I finally had a chance to do so.
First up, Character Creation. Quick and simple, I used the random tables to create Brenor the Brave and Amara the Mage.
Just wanting to give the rules a test run, I decided to just grab my Dungeon Deck and get going. I quickly 'houseruled' that random encounters be a 1 in 6 every hour. Then off we went!
I am not going to give a play by play but it went pretty well and made me quite nervous a few times that Brenor was not going to make it. MA is dangerous.
I drew the cards and explored the dungeon, using the D30 DM Companion to determine encounters including an ogre, a giant centipede and a group of goblins. That damn centipede just about got us. Luckily Amara was able to fire off her spell and saved the day.
Overall, I really liked MA. Given it is rules lite there are times when I had to use judgement and figure out how to deal with things. Traps for example, I simply used the included Basic Mechanic and determined how difficult it was to find the trap. Along the lines of the rules, I had traps cause one damage.
After the centipede, my heroes decided to rest a night so Brenor could recover one hit point, which was smart because the final room would have killed him. In the last encounter, a pair of goblins (whew for rolling low) saw a nail-biter, with Brenor barely scrapping through with one HP.
Excellent! Sounds like you had fun!ReplyDelete
Thanks for taking the time to play and write the review Matt. I really love how you generate the tiny dungeon and the aesthetic of the components. In the upcoming Mere Anarchy Dungeons I will have some guidance on dungeon stuff like traps - but you are already handling it like I would.ReplyDelete